There are weapon parts spread out all over the game, found when looting dead enemies, allowing players to customize their weapons in the predeployment menu the menu also allows equipment loadouts.A points system is instituted for actions such as stealth close-combat or sniper kills, with the points accumulating towards promotion to higher ranks. A red icon appears in the scope, marking the projected point of impact. Binoculars can be used to tag enemies in view, displaying their position and movements.The player-character must hold their breath to properly line up the shot. In addition to hand grenades, the player can deploy them as tripwire booby traps, land mines and dynamite.
The sniper rifle is the player’s primary weapon, though additional side arms including submachine guns and pistols, silenced or not depending on the situation.